Dive into the new mysterious world of The Pathfinder’s Society imagined and written by George School film teacher Scott Prescott Seraydarian ’90 and Francesco Sedita. Follow five new friends at summer camp through twists and turns as they discover a secret path that leads to a legendary treasure.
Scott and Francesco have been working on projects together ever since they were roommates at NYU. The friends have stayed close and have even worked on several projects including The Who Was? Show on Netflix.
“The Pathfinder’s Society was inspired by classic stories and entertainment that we both loved growing up. From the Mixed-Up Files of Mrs. Basil E. Frankweiler to The Goonies, The Breakfast Club, Raiders of the Lost Ark to The Hardy Boys, and even Scooby-Doo,” said Scott. “It is also inspired by real-world Bucks County history. The character that starts the main kids on the path toward adventure was loosely based on Henry Mercer from Doylestown.”
The goal of The Pathfinder’s Society was to create a series of books for a rainy summer day when you’re stuck inside. “It is interesting that the book was released in this time when it feels like we are all stuck indoors,” said Scott. “Beyond all that though, we were inspired to tell a story about a group of diverse young people who have to work together to find a path toward treasure and ultimately themselves.”
“(The) series debut zips along nicely, mixing cryptic teases with affable characters. Though the quieter moments rarely make much of an impact, the authors’ exposition-heavy worldbuilding incites enthusiasm for the campers’ endeavor,” said Kirkus Review. “The hints of magic in the snappy illustrations add another layer of allure. Featuring flashes of time slips and a racially diverse cast, this graphic novel hits all the right spots for the inevitable sequel.”
Originally, the idea was to create a television show, but when they decided to make it into a graphic novel, they found that it translated naturally.
“There was a lot of familiarity to the writing, but it was also a fun learning curve,” Scott explained. “In film you direct the audience’s attention through your camera composition, editing, and other film elements. In graphic novels the reader calls the shots. They go at their own pace, moving through the story in a whole new way, forward and back.”
If you want to find out if you have what it takes to be a Pathfinder, you can find the book here on Amazon!